N4c7lmgshmquhvau6fxq

A Beginner's Guide to 2D Platform Games with Unity

A Step-by-step course to creating your first 2D Platform game.

This course will take you step by step through the creation of a simple but challenging 2D platform game, and also teach you several useful tips for 2D games creation along the way.

In this course, you will create a simple 2D platform game, create challenging gameplay and learn techniques to code more in less time.
After reading this book, you will be able to create a game with

  • A scoring system and lives (e.g., keeping track of the score across the game)
  • A user interface (menus and in-game information for 2D games).
  • Animated and moving characters (e.g., walk, run, jump, crouch, etc.), character interaction (i.e., collect objects or avoid other objects).
  • Playful game-mechanics (e.g., bouncing objects, moving platforms, time-limited level, collapsing bridges, etc.).

The method explained in this course has been tried-and-tested, and I can guarantee that after taking this course, you will be able to create your own 2D platform games; this is because the course includes step-by-step instructions and a format that is easy to read (just like a friend or a friendly instructor would explain coding to you: in a casual way, yet concise, accurate, and informative).


Your Instructor


Patrick
Patrick

Patrick Felicia is a lecturer and researcher at Waterford Institute of Technology, where he teaches and supervise undergraduate and postgraduate students. He obtained his MSc in Multimedia Technology in 2003 and PhD in Computer Science in 2009 from University College Cork, Ireland. He has published several books and articles on the use of video games for educational purposes, including the Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches (published by IGI), and Digital Games in Schools: a Handbook for Teachers, published by European Schoolnet. Patrick is also the Editor-in-chief of the International Journal of Game-Based Learning (IJGBL), and the Conference Director of the Irish Symposium on Game-Based Learning, a popular conference on games and learning organized throughout Ireland.


Course Curriculum


  Please Read First :-)
Available in days
days after you enroll

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!